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installed Tabletop Simulator via Steam on OSXMacBook Pro (Retina, 15-inch, Mid 2015)
2.2Ghz Intel Core i7
Memory: 16 Gb
The fans are constantly on and at idol with no game loaded the cpu is constant around 60% at its best. Last night while playing 2 player onitama via 'multiplayer' it was fluctuating between 120% and 140%. The machine case was getting Very hot.
info attached:
* ~/Library/Logs/Unity/Player.log
* screenshots of 'top' showing process %
... more similar previous ...
NullReferenceException: Object reference not set to an instance of an object
at TouchScript.Gestures.LongPressGesture.set_Distance Limit (Single value) [0x00000] in <filename unknown>:0
at TouchHandlerScript.Awake () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
(Filename: Line: 481)
NullReferenceException: Object reference not set to an instance of an object
at TouchScript.Gestures.TapGesture.OnEnable () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithTy pe(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
TouchHandlerScript:Awake()
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at TouchScript.Gestures.TapGesture.OnEnable () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithTy pe(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
TouchHandlerScript:Awake()
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithTy pe(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
TouchHandlerScript:Awake()
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at TouchScript.Gestures.Base.TransformGestureBase.upd ateMinScreenPointsDistance () [0x00000] in <filename unknown>:0
at TouchScript.Gestures.Base.TransformGestureBase.OnE nable () [0x00000] in <filename unknown>:0
at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithTy pe(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
TouchHandlerScript:Awake()
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at TouchScript.Gestures.Base.TransformGestureBase.upd ateMinScreenPointsDistance () [0x00000] in <filename unknown>:0
at TouchScript.Gestures.Base.TransformGestureBase.OnE nable () [0x00000] in <filename unknown>:0
at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithTy pe(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
TouchHandlerScript:Awake()
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at TouchScript.Gestures.Base.TransformGestureBase.upd ateMinScreenPointsDistance () [0x00000] in <filename unknown>:0
at TouchScript.Gestures.Base.TransformGestureBase.OnE nable () [0x00000] in <filename unknown>:0
at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithTy pe(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
TouchHandlerScript:Awake()
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at TouchScript.Gestures.LongPressGesture.set_Distance Limit (Single value) [0x00000] in <filename unknown>:0
at TouchHandlerScript.Awake () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Setting up 4 worker threads for Enlighten.
Thread -> id: 70000fe75000 -> priority: 1
Thread -> id: 70000fef8000 -> priority: 1
Thread -> id: 700010127000 -> priority: 1
Thread -> id: 70001022d000 -> priority: 1
NullReferenceException: Object reference not set to an instance of an object
at GizmoScript.OnDestroy () [0x00000] in <filename unknown>:0
- 01_before_loading_steam.jpg (18.9 KB, 10 views)
- 02_steam_starts.jpg (19.0 KB, 5 views)
- 03_splash_screen.jpg (19.3 KB, 4 views)
- 04_table_only.jpg (19.2 KB, 4 views)
- 05_game_loaded.jpg (19.2 KB, 6 views)
MacBook Pro (Retina, 15-inch, Mid 2015)
Tabletop Simulator Mac Os Catalina 10.15
2.2Ghz Intel Core i7
Memory: 16 Gb
The fans are constantly on and at idol with no game loaded the cpu is constant around 60% at its best. Last night while playing 2 player onitama via 'multiplayer' it was fluctuating between 120% and 140%. The machine case was getting Very hot.
Mac Os Simulator For Windows
info attached:* ~/Library/Logs/Unity/Player.log
* screenshots of 'top' showing process %
... more similar previous ...
NullReferenceException: Object reference not set to an instance of an object
at TouchScript.Gestures.LongPressGesture.set_Distance Limit (Single value) [0x00000] in <filename unknown>:0
at TouchHandlerScript.Awake () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
(Filename: Line: 481)
NullReferenceException: Object reference not set to an instance of an object
at TouchScript.Gestures.TapGesture.OnEnable () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithTy pe(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
TouchHandlerScript:Awake()
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at TouchScript.Gestures.TapGesture.OnEnable () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithTy pe(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
TouchHandlerScript:Awake()
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithTy pe(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
TouchHandlerScript:Awake()
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at TouchScript.Gestures.Base.TransformGestureBase.upd ateMinScreenPointsDistance () [0x00000] in <filename unknown>:0
at TouchScript.Gestures.Base.TransformGestureBase.OnE nable () [0x00000] in <filename unknown>:0
at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithTy pe(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
TouchHandlerScript:Awake()
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at TouchScript.Gestures.Base.TransformGestureBase.upd ateMinScreenPointsDistance () [0x00000] in <filename unknown>:0
at TouchScript.Gestures.Base.TransformGestureBase.OnE nable () [0x00000] in <filename unknown>:0
at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithTy pe(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
TouchHandlerScript:Awake()
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at TouchScript.Gestures.Base.TransformGestureBase.upd ateMinScreenPointsDistance () [0x00000] in <filename unknown>:0
at TouchScript.Gestures.Base.TransformGestureBase.OnE nable () [0x00000] in <filename unknown>:0
at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithTy pe(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
TouchHandlerScript:Awake()
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at TouchScript.Gestures.LongPressGesture.set_Distance Limit (Single value) [0x00000] in <filename unknown>:0
at TouchHandlerScript.Awake () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Setting up 4 worker threads for Enlighten.
Thread -> id: 70000fe75000 -> priority: 1
Thread -> id: 70000fef8000 -> priority: 1
Thread -> id: 700010127000 -> priority: 1
Thread -> id: 70001022d000 -> priority: 1
NullReferenceException: Object reference not set to an instance of an object
at GizmoScript.OnDestroy () [0x00000] in <filename unknown>:0
- 01_before_loading_steam.jpg (18.9 KB, 10 views)
- 02_steam_starts.jpg (19.0 KB, 5 views)
- 03_splash_screen.jpg (19.3 KB, 4 views)
- 04_table_only.jpg (19.2 KB, 4 views)
- 05_game_loaded.jpg (19.2 KB, 6 views)